- SNIPER GHOST WARRIOR 1 DIFFICULTY OPTIONS WIKI HOW TO
- SNIPER GHOST WARRIOR 1 DIFFICULTY OPTIONS WIKI FULL
- SNIPER GHOST WARRIOR 1 DIFFICULTY OPTIONS WIKI FREE
There are three difficulty settings, with the lowest option being so forgiving that you have to quite literally kill someone in front of a guard’s face for them to start panicking and looking for you. The monotony is arguably a testament to its dedication to emulating the patient stealth of a “Ghost Warrior,” but in practice it leads to a lot of waiting, watching, and literal breath-holding.
SNIPER GHOST WARRIOR 1 DIFFICULTY OPTIONS WIKI HOW TO
At best, you’re moving through areas you’ve already figured out how to sneak through. You cannot fast-travel when delivering intel, even if all enemies were killed on your way in, so prepare for lots of uneventful backtracking. This means you not only have to plan your attack, but your escape as well, which adds dramatic consequences for any decisions to be loud and aggressive – but this is also where the size of the maps started to feel like a hindrance. Similarly, after completing an objective, the other half of each mission is to reach an extraction point to upload the intel. Those moments create delicious tension where simply landing a headshot from 300 meters away isn’t good enough: you have to get out of your comfort zone and put yourself in harm’s way, experiment with gadgets, and approach the level with more creativity than just camping in a lighthouse. You have to get out of your comfort zone and put yourself in harm's way.Most of the objectives are spread out so they don’t overlap too much and to allow you room to approach targets from different angles, but every now and then you’ll have to both kill a target and retrieve something that they were carrying. There’s a lot of variety, both visually and in terms of the environments forcing you to adapt your approach based on terrain and layout.
SNIPER GHOST WARRIOR 1 DIFFICULTY OPTIONS WIKI FULL
They range from urban coastlines full of cargo ships lining the harbor with massive oil rigs spread about, to enormous fortresses built into the side of glaciers, all the way to private mansions tucked away between forests. They’re staggering in size and require fast-travel to get around in any reasonable amount of time. What makes completing a contract challenging, though, is the scope of the maps.
SNIPER GHOST WARRIOR 1 DIFFICULTY OPTIONS WIKI FREE
Since the levels are so huge and mostly free of restrictions, it didn’t feel necessary or interesting to pay attention to the story. Sometimes you’re also hacking computer terminals, planting bombs, or stealing intel – all basic stuff. From there it’s just a matter of completing your objectives and cashing the check. It was nice getting some context for why I’m being asked to murder dozens of people, but at the end of the day the game is called Sniper and it gives me a long gun with slow-mo powers so I don’t need much other motivation beyond that. A forgettable prologue explains why it’s morally okay to assassinate each target for money. Contracts, in particular, is slow at times and the obligatory escapes can be a bit boring, but the long stretches of downtime are often punctuated by exhilarating explosions of gore that make it worthwhile.Ī mostly inconsequential story about oil companies, international espionage, and vague politics loosely connects 25 contract objectives across five enormous sandbox-style maps. It’s all about reveling in the careful, precise sniping that requires methodical movements and attention to detail. Unlike a traditional stealth game focused on keeping yourself out of view or secretly taking out unsuspecting foes at close range, in sniping games like Sniper Ghost Warrior Contracts you’re better off keeping your distance.